Type
Full-time
Work mode
On-site
Level
Director
Industry
Other
Salary
Thương lượng
Location
Not Available, Hồ Chí Minh, Hồ Chí Minh
Overview
- Own the end-to-end Art direction, setting standards for clarity, usability, and visual polish across for mobile game projects.
- Participate in game ideation and art planning processes to proactively establish art concepts.
- Provide creative direction and mentorship to designers and artists, maintaining consistency across game assets, UI, animations, VFX, marketing creatives, and LiveOps assets.
- Review, refine, and approve all visual deliverables, ensuring they meet quality benchmarks and support player engagement goals.
- Ensure efficient artists team workflows, resource planning, and clear communication.
- Estimate art resources, production schedules, and project risks.
- Collaborate closely with Game Designer, Game PM, Developers, QA to align artistic decisions with gameplay, usability, and production constraints.
- LiveOps & Marketing Support. Review marketing creatives, UA assets, feature graphics, and promotional materials.
- Explore and implement AI-powered art workflows to improve productivity and creative quality.
- Maintain high artistic standards across all projects
- 10+ years of experience in the game industry.
- At least 5 years of experience as an Art Director, Lead Artist, or Art Team Leader.
- A portfolio demonstrating hands-on art direction experience throughout the full game development lifecycle, from initial concept to launch, is required.
- Deep understanding of mobile game art styles, usability patterns, and UI frameworks.
- Experience reviewing and guiding work across multiple domains (UI, concept art, animation, VFX, marketing assets).
- Understanding of performance optimization for mobile platforms.
- Excellent communication and leadership skills.
- Strong problem-solving and decision-making abilities.
- Strong understanding of User Acquisition creatives and App Store Optimization (ASO).
- 3D tool
- Unity art workflow
- AI image generation tools
- Proficiency in design and prototyping tools such as Adobe Photoshop, Adobe Illustrator, Figma..
- CV in English or Korean with profile photo
- Portfolio
- Experience managing multiple game projects simultaneously.
- Able to handle various art styles such as casual, realistic, and hand-painted styles in low-poly format
- Proficiency in Blender.
- Strong sense of visual direction and animation skills
- Familiarity with LiveOps content production.
- Positive and collaborative communication skills, with a growth mindset and a commitment to supporting the development of both oneself and the team.
- English communication skills (Korean is a plus)
Benefits
BonusParking
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